When I was younger, videogaming wasn’t really considered a good alternative to exercise. In fact, it was probably the thing you think of when you hear “UNFIT”. The only way I could find anything remotely physically rewarding was a game called Dance Dance Revolution, and even then I had to play the game at such high difficulties to get a nice workout. But with the innovation of mobile devices and videogame consoles, exercising evolved sorta. One of the prime examples of this evolution is the Wii Fit series. Things like the Wii Fit and, let’s say, the “Zombies, Run!” app, are what put the fun of the video gaming experience to exercise.
The Wii U Fit game is available for the Nintendo Wii U console and comes with a balance board that is integrated for the game’s workout activities. The balance board does more than that though, it also measures your weight and center of balance, which is neat as it allows you to customize your workout routine in the way you wish. The various activities that the Wii U Fit provide ranges from climbing to yoga. The workout activities are meant to focus on both strength training and flexibility. Some of these workouts like the core luge, emphasises on core exercises to tighten and define abs. Even though these things sound just like another workout video, it’s actually the opposite. The interface brings in the whole game aspect, with the cartoonish visuals as well as the fact that you can integrate your Mii character, a video game representation of yourself that you can almost fully customize, into the mix.
The Wii U release of the The Wii Fit also comes with a nice little pedometer called the Fit Meter as well. What makes this pedometer special is that it both tracks your walking distance and the calories that are burned. Not just that, but it has an acceleration and atmospheric sensor to measure how hard and how high your walks and/or runs are. The neatest thing is that you can synch the Fit Meter right into your Wii U console and it will give you a nice and advanced chart mapping your fitness progress. They even manage to make the Fit Meter have some level of gaming to it, as the Wii U Fit has a nice little feature where it takes the data from the Fit Meter and displays it in the form of the Fit Meter Walking Challenge. Famous locations around the world, such as Mount Everest, are displayed as ares you “conquer” through walking. The more you walk, the higher you elevate until you reach the very top. There’s even a bit of social networking as you can share your Fit Meter data with other Wii U Fit users using Fit Meters.
The best thing is, it’s very cost efficient. With the bundle pack that comes with the balance board, game, and Fit meter, the cost comes to be about 90$. That’s a lot cheaper than some of the high tech fitness tools that the do the same thing the Wii U Fit does. I honestly think this is a pretty neat integration of exercise and gaming, as the two don’t normally mix. Also, I think it’s pretty neat that with the advances in gaming and mobile devices, things like the Wii U Fit can exist. Oh yeah, and the Wii U Fit doesn’t even require a TV. Since the Wii U is a console/handheld hybrid, you can ditch the TV and play straight from the controller/handheld system. I’d say this is something worth trying out, especially since Nintendo is offering a trial period for the Wii Fit U, granted you have the console.