Red Dead Redemption 2 Coming Fall 2017

Rockstar announces latest addition to the Red Dead series.

Rockstar announces latest addition to the Red Dead series.

After years of anticipation, fans are relieved to hear the news that the iconic Red Dead Redemption was getting its long awaited sequel. Rockstar teased the internet with images of Read Dead Redemption 2, but finally made the announcement on their site, and we are now eagerly expecting the first trailer coming tomorrow at 11am. So far, what we know about RDR 2 is its Fall 2017 expected release window and that it will be available for PS4 and Xbox One. Unfortunately there was no word on whether or not a PC release would be happening. This comes with mixed response, as Rockstar’s Grand Theft Auto series is a hit on PC, but the Red Dead series never found its way to the platform. According to Tech Radar’s sources, a supposedly leaked image of RDR 2’s map was made available as well, detailing what to expect in the latest in terms of terrain and activities to expect from the sequel.

One of the biggest additions to the Red Dead series will be Rockstar’s implementation of an online multiplayer experience, presumably something akin to Grand Theft Auto V’s GTA Online mode. Stay tuned tomorrow as Rockstar reveals the first Red Dead Redemption 2 trailer at 11am ET.

Job Simulator for the Playstation VR: A Fun Immersion Marred by VR Bugs

How does the PS VR version of Job Simulator compare to its PC counterpart?

How does the PS VR version of Job Simulator compare to its PC counterpart?

Job Simulator, originally a PC VR game, was one of the handful of launch titles for the Playstation VR platform. On the PC, the little gem of an indie game provided a very humorous introduction to the crazy world of virtual reality. Does it provide the same experience on the newly released Playstation VR?

For the unaware, Job Simulator follows the now long running “simulator” gag genre of creating surreal and goofy games that “simulate” something (i.e Goat Simulator). This particular simulator game places you as a human in the distant future who is given the opportunity to experience simulations of a handful of jobs, which is all moderated by very silly TV shaped robots. The entire experience is outrageously comical, as your boss, guide, and coworkers are all robots and your job is to simply follow the tasks of the given job. However, the humor comes from the fact that you can virtually do anything in your limited environment, from throwing trash at your coworkers to chugging a bottle of wine while making soup out of the corks of the wine bottle. There are four job simulations to choose from: office worker, cook, mechanic, and grocer- each with their own props to wreck havoc in. The humor is only further augmented by the clear lack of social aptitude your robot companions have, often times complimenting your capability to throw things at them.

Controls in Job Simulator for the PS VR rely on having two Playstation Move motion controllers, otherwise you can’t play the game at all.  As far as gameplay goes in the PS VR version of the game, it is far less precise than its PC counterpart. This could be due to the hardware limitations of the PS VR, but often times your in game hands will stutter uncontrollably and some actions such as turning around to grab things behind you or crouch down to grab something on the ground will often result in the game not recognizing your movements. This is probably due to the Playstation Camera’s problematic issues with lighting, as specific lighting is needed for optimal gaming. I noticed that playing around noon  works best, but as the day goes by the precise movements become more sluggish. Using the light of the room I was in didn’t seem to help with the accuracy of the movement, and I was left semi frequently needing to recalibrate the game to accommodate the lighting. However when the controls do work, they work pretty well and things like throwing and grabbing feel pretty natural. At one point I was almost semi able to juggle piece of fruit with the controls with very little problems. Pulling and pushing drawers and such are also pretty fluid, assuming the controls get recognized. The button scheme is also simple enough for intuitive motions; you do feel like you’re grabbing something without any awkward gestures or button pressing.

The 30$ price tag may be steep for a game with bugs like this, but if you’re willing to outweigh the issues that come with playing a launch vr title for the silliness factor and intractability, it might just be worth the purchase. Job Simulator is currently available for both Playstation VR via Playstation Network and on Steam, so check it out if you want to live out your job simulating fantasies.

Pewdiepie’s Tuber Simulator is a Guilty Pleasure of a Game

Tuber Simulator is simple yet playfully addicting to play.

Tuber Simulator is simple yet playfully addicting to play.

Although I grew out of his content long ago, Pewdiepie still remains to be the pop icon within the YouTube community.  His boisterous personality and cleverness to permeate within YouTube and other media outlets have lead to his massive success. His recent venture into mobile gaming has resulted in great success on his part, with his recent release of Pewdiepie’s Tuber Simulator already reaching over 3 million downloads. The game takes parallels from Steams Early Access game Youtuber’s Life, where you create your own content creator and go through the motions to increase your fame, mainly through micromanagement and item purchasing. Pewdiepie’s Tuber Simulator is deceptively fun, despite being your typical time killer of a mobile game.

Tuber Simulator starts you off in a dilapidated room where Pewdiepie himself will greet you and show you the ropes to becoming the newest hit. The primary objective of the game is to increase your subscriber count by releasing videos that follow whatever trends are hitting for that day. The number of views you collect are the game’s main form of currency, which you then use to unlock furniture and items that can increase the ranking of each trend in the game. The premium currency in Tuber Simulator, Bux, can be used to expedite shipping times, buy cosmetic items, and increase your room’s size. The game is somewhat generous at giving you more Bux, as you get them every time you level up a trend or your character’s level. There are other convenient ways of obtaining Bux as well, which gives you more capabilities to buy your favorite cosmetics.

There are some offline mechanics to the game as well. Tuber Simulator sort of continues running, even when you’re not actively playing by generating views via a passive action called streaming. Unlike other mobile time killer games, your offline currency generating will only last for about an hour and cap from there, with upgrades being available the more you progress through the game. This mainly results in you needing to more frequently check your game to progress, something some players may dislike. There are also online and networking features in Tuber Simulator, although many of them are currently undergoing maintenance, with the exception of adding friends via their user name. You can visit their room and even send them subscribers as well.

Pewdiepie’s Tuber Simulator is surprisingly enjoyable to play as a time killing mobile game overall. Having a fully customizable room and character is a neat little feature to add on to the “content creation” mechanic to gain your viewers and followers. In time, it appears that more features will be implemented to Tuber Simulator to add more variety to the gameplay. Check out Pewdiepie’s Tuber Simulator, out on IOS and Android.

Playstation VR: Is it Really the Affordable Alternative to the Vive or Oculus?

Does this newest entry into the VR hardware market compete with its PC counterparts?

Does this newest entry into the VR hardware market compete with its PC counterparts?

The Playstation VR finally launched this week and many wonder if the system can keep up with its more expensive PC counterparts. at a price tag of  400$ USD, the “affordable” VR alternative will still punch a hole through your wallet, so is it worth the purchase?

Surprisingly enough, setting up the Playstation VR system didn’t take much time at all. The only problem is, with all the peripherals needed to integrate itself with the PS4, cable management might be somewhat of a hassle. Of course, considering the nature of the PS VR, you have to make sure that you have ample play space to use it. The headset itself is a wonderfully designed piece of equipment, it accommodates any head shape and even works fairly decently with people who need prescription lenses to game. The front headrest fits cozy on your forehead while the adjustable strap can loosen or tighten for use with different people.

Jumping into the PS VR is pretty immersive, but not without its fair share of problems. Unlike the other VR platforms, the Playstation VR has a hard time recognizing dynamic movements, so you’ll see a lot of stuttering when you try to move around too much or do things like ducking or crouching down. I’ve also noticed that even when utilizing the Playstation camera to track movements on the PS VR,  there will be issues in hand and body tracking. I tested out the capabilities in the motion tracking through the Playstation VR World’s The London Heist and noticed that at times my camera could not track me reaching out to grab some of the items that were in front of me in-game. Other times, however, motion tracking seems to work as intended, with me being able to pretty accurately shoot my firearm in game with little problems. That being said, I’ll at times notice that even when not moving, my player character’s hand will being stuttering as if it was shaking even though my hand is completely still.

The launch titles for the PS VR provide a good introduction to the potential future of VR for Sony. Although I was only able to experience Playstation VR Worlds, it allowed me to experience the versatility of what VR can offer. Of course, because of console limitations, the PS VR may not be the most graphically  advanced compared to its PC counterparts, but the essential features of VR can be experienced with the PS VR. There are additional peripherals you could purchase, such as the motion controllers, but honestly with the launch titles out right now for the PS VR, there is not much need for them, at least not at the moment. The technology for tracking your movements are still flawed as well, so expect a few bugs here and there on your adventure.

So, is the PS VR worth the 400$ price tag? Although it is markedly the affordable alternative to the Vive and Oculus, as those cost 600$ and 800$ respectively and the PC builds required to use them almost triple the cost of use, 400$ is still expensive. The PS VR has a lot of potential to open up the VR market for console players, but considering that the whole marketing of console gaming is to provide an affordable gaming experience, the PS VR digs a bit too deep into your wallets. The biggest concern right now is how Sony will further approach its new VR platform. Although VR is arguably an awesome experience, Sony has had a history of dropping services on their hardware support (i.e. Playstation Vita), so there is a growing concern that the PS VR may fall into the same pit as other hardware. If Sony decides to continue supporting its VR platform long-term, the PS VR has a lot of potential in augmenting the player experience in gaming. If you are a VR enthusiast and don’t mind the high price of it, the Playstation VR is a good platform for introducing yourself to VR gaming. Let’s just hope that Sony keeps supporting this platform and not let it die out like its other projects.

No Man’s Sky Now Considered One of the Worst Games on Steam

No Man's Sky holds a "Mostly Negative" rating overall and an "Overwhelmingly Negative" rating in the past month.

No Man’s Sky holds a “Mostly Negative” rating overall and an “Overwhelmingly Negative” rating in the past month.

Amidst the series of bad news, No Man’s Sky is back again with more. Following the recent controversy behind the temporary shutdown of their subreddit, No Man’s Sky has now been considered one of the worst rated games on Steam, holding a “mostly negative” rating based off of over 7o,000 reviews, according to a Reddit user. The user also cites that the recent release shows an “overwhelmingly negative” rating at 5,000 reviews as well. This comes to no surprise, as over 90% of the user base suddenly dropped the game not even 2 weeks following the PC release of the game.

This news is just another addition to the disastrous series of events that have occurred for the game, with the recent and controversial temporary shutdown of the official subreddit having still been just recent news. No Man’s Sky has been plagued with problematic issues since launch ranging from lack of features to game breaking bugs. Outside the development end, the game’s developers Hello Games may be put under investigation in the UK for false advertising. This recent all time low for No Man’s Sky only further reflect the issues that ambitious, yet overly hyped game may and inevitably will experience, pulling reference from Ubisoft’s disappointing release of Watchdogs.

What further problematizes the situation is the lack of any official statement from Hello Games or Creator Sean Murray, who has not tweeted in almost two months. The lack of communication to the community does not help the already distraught fans and consumers of the game. No Man’s Sky promised to bring the vastness of the universe combined with engaging survival mechanics, but at launch many features felt incomplete or bland, resulting in what should have been hundreds of hours of gameplay to  a few dozen. There is no word as to when Hello Games or Sean Murray will make a public announcement regarding the future of No Man’s Sky, and no major updates have been announced and/or released as of now.

Proudly powered by WordPress
Theme: Esquire by Matthew Buchanan.

Videos, Slideshows and Podcasts by Cincopa Wordpress Plugin